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AI Insights · Timothy · December 2022

Top 5 Superhero Games Performance in Italy, Q4 2022

Discover the performance of the top 5 superhero game apps in Italy during Q4 2022, with insights on weekly downloads, revenue, and active users.

Top 5 Superhero Games Performance in Italy, Q4 2022

In the fourth quarter of 2022, the performance of top superhero games on a unified platform in Italy showcased varied trends in weekly downloads, revenue, and active users. Here’s a detailed look at the top 5 games based on data from Sensor Tower.

Marvel Contest of Champions from Kabam Games, Inc. experienced significant fluctuations in weekly revenue, peaking at approximately $166K in the week of December 19 and $135K in the week of November 21. Weekly downloads saw a decline mid-quarter, with a low of around 1.7K in the week of November 28, but rebounded to 3K by the end of December. Active users remained relatively stable, fluctuating between 15.3K to 18.8K throughout the quarter.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw a remarkable spike in weekly revenue, reaching approximately $218K in the last week of December, while also hitting notable highs of $88K and $70K in late November. Weekly downloads showed a peak of about 5.5K in mid-December, with active users reaching a high of 113K in the last week of December, up from around 85K in mid-November.

MARVEL Strike Force: Squad RPG from Scopely, Inc. had a relatively stable revenue trend, with a peak around $16K in mid-December. Weekly downloads were highest at 3.8K in the last week of November. Active users saw a notable increase to about 12.7K in the same week, before stabilizing around 8.1K by the end of December.

X-HERO published by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED, observed a steady increase in weekly revenue, peaking at approximately $15K in the week of December 19. Downloads were highest at around 62.7K in mid-October before declining to 3.4K by the end of December. Active users saw a peak of 131K at the start of the quarter, gradually decreasing to about 44.7K by the end of December.

Lastly, Legendary: Game of Heroes by PerBlue Entertainment, Inc. had steady weekly revenue, peaking around $8K in early December. The game did not show significant download numbers but maintained a small active user base, fluctuating around 20-27 users throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2022